RO里的GM命令谁知道

RO里的GM命令谁知道,第1张

  cAthena - 完整GM命令,2004-10-1 更新

  ===================================================================

  (注:有[]括号的,打命令的时候不用加入[],直接打括号里的内容)

  命令使用方法:在聊天对话框内打入这些命令,不包括<>

  注:GM造型使用鼠标右键可以点人踢人、禁言,也可以查看人物的account_id

  ===================================================================

  <公告类>

  ===================================================================

  /b <信息> ---- 发送服务器公告,并且包括发送人姓名,为**字

  /lb <信息> ---- 发送本地图公告,并且包括发送人姓名,为**字

  /nb <信息> ---- 发送服务器公告,并且不包括发送人姓名,为**字

  /nlb <信息> ---- 发送本地图公告,并且不包括发送人姓名,为**字

  @kami <信息> ---- 同/b

  @kamib <信息> ---- 发送服务器公告,并且不包括发送人姓名,为蓝色字

  ===================================================================

  <信息类>

  ===================================================================

  @who ---- 显示在线人物信息列表

  @who 1 ---- 显示在线人物信息列表(包含职业,等级)

  @who 2 ---- 显示在线人物信息列表(包含工会、队伍)

  @who 3 ---- 显示在线人物信息列表(仅显示在线的GM)

  @where <人物名称> ---- 显示人物当前位置

  @whomap <地图名称> ---- 显示指定地图的人物列表

  @users ---- 统计所有存在玩家的地图人数

  ===================================================================

  <控制类>

  ===================================================================

  @die ---- 本人自杀

  @alive ---- 本人复活

  @kill <人物名称> ---- 杀死指定人物

  @killid <char_id> ---- 杀死指定人物

  @killid2 <account_id> ---- 杀死指定人物

  @save ---- 把存储点设为当前位置

  @load ---- 回到存储点

  @memo ---- 存储记录点

  @warp <地图名> <x> <y> ---- 瞬移到指定地点

  @rura <地图名> <x> <y> ---- 瞬移到指定地点

  @rura+ <地图名> <x> <y> <人物名>---- 瞬移到指定地点

  /mm <地图名> <x> <y> ---- 瞬移到指定地点

  /mapmove <地图名> <x> <y> ---- 瞬移到指定地点

  例如:

  @warp morocc 150 160 -> 瞬移到梦罗克 (X:150, Y:160)

  @rura prontera 50 80 -> 瞬移到普隆德拉 (X:50, Y:80)

  @rura+ prontera 50 80 Hack-> 把Hack瞬移到普隆德拉 (X:50, Y:80)

  @jump <x> <y> ---- 瞬移到当前地图的X,Y位置

  @jumpto <人物名称> ---- 瞬移到指定人物处

  @jumptoid <人物char_id> ---- 瞬移到指定人物处

  @jumptoid2 <人物account_id> ---- 瞬移到指定人物处

  @go <数字> ---- 简化移动命令

  ===================================================================

  0:首都 5:剑士村

  1:梦罗克 6:钟楼

  2:吉芬 7:圣诞村

  3:斐扬 8:克魔岛

  4:商人城 9:古城

  10:天空之城 11:天津城

  12:昆仑山 13:猿人部落

  14:死亡之城 15:中国洛阳

  ===================================================================

  @hide ---- GM隐身,完全看不到的隐身

  @heal <HP> <SP> ---- 恢复指定量的HP和SP,不指定值则完全恢复

  @storage ---- 打开仓库

  @gstorage ---- 打开工会仓库

  @Lvup [1-255] ---- 基本等级上升

  @jobLvup [1-50] ---- 职业等级上升

  @jobchange <职业ID> <高阶代码> ---- 0~23职业选择 0-2高阶代码

  ===================================================================

  0:初学者 7:骑士 14:十字军

  1:剑士 8:牧师 15:武僧

  2:法师 9:魔法师 16:贤者

  3:弓箭手 10:铁匠 17:流氓

  4:服士 11:猎人 18:炼金术士

  5:商人 12:刺客 19:诗人

  6:盗贼 13:骑士《骑鸟状态》 20:舞者

  21:十字军《骑鸟状态》22结婚造型 23超级初心者

  高阶代码 0普通 1进阶二转 2宝宝

  ===================================================================

  @option <x> <y> <z> ---- x y z 改变现有角色状态

  x = 01 石化 y = 01 中毒 z = 01 火狩

  x = 02 冰冻 y = 02 背后霊 z = 02 隐昵

  x = 03 头冒金星 y = 04 沉没状态 z = 04 隐身

  x = 04 睡觉 y = 16 周围变暗 z = 08 手推车等级1

  x = 06 暗暗 z = 16 带老鹰

  z = 32 骑鸟

  z = 64 GM隐身

  z = 128 手推车等级2

  z = 256 手推车等级3

  z = 512 手推车等级4

  z = 1024 手推车等级5

  z = 2048 变身为怪兽

  z = 4096 变为结婚造型

  z = 8192 光猎

  ===================================================================

  @speed [1-999] ---- 改变移动速度

  @model <发型> <发色> <衣服颜色> ---- 转变人物造型

  @stpoint [数字] ---- 增加Status point点数

  @skpoint [数字] ---- 增加技能点数

  @zeny [数字] ---- 增加钱

  @str,@agi,@vit,@int,@dex,@luk [数字] ---- 具体属性点上升点数

  @spiritball [数字] ---- 蓄气个数[1--1000]之间

  @questskill [技能ID] ---- 学习一个新技能

  @lostskill [技能ID] ---- 删除一个技能

  @allskill ---- 学会所有技能

  ===================================================================

  <怪物类>

  ===================================================================

  @monster [召唤出的怪物名称] [怪物代码] [召唤数量] [x坐标] [y坐标]

  -- x坐标 y坐标可省略,省略=在当前位置召唤

  @mobsearch [怪物名称/怪物代码] ---- 快速召唤指定的一种怪物

  @killmonster [地图名] ---- 杀死指定地图上的所有怪,并掉物品

  @killmonster2 [地图名] ---- 杀死指定地图上的所有怪,不掉物品

  @summon [怪物代码] ---- 将服务器中存在的怪物召唤到身边

  ===================================================================

  <地图类>

  ===================================================================

  @pvpon ---- 开启即时PK

  @pvpoff ---- 解除即时pk

  @gvgon ---- 开启工会pk

  @gvgoff ---- 解除工会pk

  @agitstart ---- 开启攻城战

  @agitend ---- 关闭攻城战

  ===================================================================

  <工会组队类>

  ===================================================================

  @guild <工会名> ---- 新建工会

  @party <组队名> ---- 新建组队

  @guildlvup [数字] ---- 工会等级上升

  @gstorage ---- 打开工会共有仓库

  ===================================================================

  <物品类>

  ===================================================================

  @idsearch [物品名称] ---- 搜索物品的ID

  @item [物品代码] [数量] ---- 得到物品

  @item2 [物品代码][数量][是否鉴定][精练等级][属性][卡片1][卡片2][卡片3][卡片4]

  @itemreset ---- 清除物品栏内所有物品

  @itemcheck ---- 检查当前装备的合法性

  @itemidentify ---- 鉴定身上所有未鉴定的物品

  @refine [位置代码] [精炼值] ---- 精炼指定位置的装备

  例:@refine 256 10 帽子精练+10

  位置编号说明:

  头1 : 256 头2 :512

  头3 : 1 身上: 16

  右手: 2 左手: 32

  肩膀: 4 脚部: 64

  装饰: 8 装饰:128

  @repairall ---- 修复身上的所有物品

  @produce [武器代码] [属性代码] [星星角的数量]

  -- 制造武器 属性代码 0=无 1=水 2=地 3=火 4=风 武器代码请参照itemtxt

  (注:是任何武器都能加属性和强悍,不限制于铁匠能打造的那些,^^)

  ===================================================================

  <宠物类>

  ===================================================================

  @hatch [宠物蛋代码] ---- 孵化宠物蛋

  @makepet [宠物蛋代码] ---- 制作宠物蛋

  @petfriendly [数字] ---- 宠物亲密度変更(0-1000)

  @pethungry [数字] ---- 宠物饥饿度(0-100)

  @petrename [名字] ---- 宠物改名

  @pettalk [内容] ---- 让自己携带的宠物讲话

  ===================================================================

  <角色类>

  ===================================================================

  @chardelitem <物品id> <数量> <人物名> ---- 删除指定人物身上的物品

  @charjob <职业ID> <人物名> ---- 改变玩家职业

  @charjobid <职业ID> <char_id> ---- 改变玩家职业

  @charjobid2 <职业ID> <account_id> ---- 改变玩家职业

  @charbaselvl [数字] [玩家名] ---- 调节指定玩家的base等级

  @charbaselvlid [数字] [char_id] ---- 调节指定玩家的base等级

  @charbaselvlid2 [数字] [account_id] ---- 调节指定玩家的base等级

  @charjlvl [数字] [玩家名] ---- 调节指定玩家的Job等级

  @charjlvlid [数字] [char_id] ---- 调节指定玩家的Job等级

  @charjlvlid2 [数字] [account_id] ---- 调节指定玩家的Job等级

  @charstats [玩家名] ---- 列出指定玩家的加点情况

  @charstatsid [char_id] ---- 列出指定玩家的加点情况

  @charstatsid2 [account_id] ---- 列出指定玩家的加点情况

  @charoption x y z [玩家名] ---- 调节指定玩家的状态

  (如中毒,骑鸟等,参照前面的@option x y z命令)

  @charsave [地图名] [x] [y] [玩家名] ---- 指定玩家存储点

  @charmodel [玩家名] [数字] [数字] [数字]---- 修改指定玩家的发型、发色、衣服颜色

  @charitemlist [玩家名] ---- 在线查看玩家随身物品列表

  @charstoragelist [玩家名] ---- 在线查看玩家仓库物品列表

  @charcartlist [玩家名] ---- 在线查看玩家手推车物品列表

  @charstpoint [玩家名] [数值] ---- 调整指定玩家的属性升级点

  @charskpoint [玩家名] [数值] ---- 调整指定玩家的技能升级点

  @charstreset [玩家名] ---- 重置玩家属性点

  @charskreset [玩家名] ---- 重置玩家技能点

  @charreset [玩家名] ---- 重置玩家属性点、技能点

  @charquestskill [玩家名] [技能代码] ---- 指定玩家学会一种技能

  @charlostskill [玩家名] [技能代码] ---- 删除指定玩家的一种技能

  @charzeny [玩家名] [数值] ---- 增加一个玩家的ROZ

  @charpetrename [玩家名] ---- 授权指定玩家可以为宠物重命名

  @giveitem [物品代码] [数量] [玩家名称] ---- 给指定玩家一种物品

  @giveitem [物品代码] [数量] ALL ---- 给服务器所有玩家一种物品

  @kick <人物名> ---- 踢指定人物下线

  @kickid <char_id> ---- 踢指定人物下线

  @kickid2 <account_id> ---- 踢指定人物下线

  @recall <人物名> ---- 召唤指定人物到身边

  @recallid <char_id> ---- 召唤指定人物到身边

  @recallid2 <account_id> ---- 召唤指定人物到身边

  @recallall ---- 召唤所有人到身边

  @recallguild <工会名> ---- 召唤指定工会的所有在线人物

  @recallparty <队伍名> ---- 召唤指定队伍的所有在线人物

  @revive <人物名> ---- 复活指定人物

  @reviveid <char_id> ---- 复活指定人物

  @reviveid2 <account_id> ---- 复活指定人物

  @recallguild <工会名/工会id> ---- 召唤指定工会的所有玩家到身边

  @recappparty <队伍名/队伍id> ---- 召唤指定队伍的所有玩家到身边

  ===================================================================

  <全局类>

  ===================================================================

  @night ---- 黑夜

  @day ---- 白天

  @doom ---- 服务器内,除GM外,所有人死亡

  @doommap ---- 当前地图,除GM外,所有人死亡

  @raise ---- 复活服务器内所有人

  @raisemap ---- 复活当前地图内所有人

  @kick [玩家名字] ---- 踢指定玩家下线

  @kickall ---- 踢所有人下线(包括自己)

  @wearth [snow/rain/fog] ---- 改变当前天气为下雪,下雨,落叶

  ===================================================================

  <其他类>

  ===================================================================

  @anticheat <1/0> ---- @anticheat 1 表示打开外挂检测 0 表示关闭

  @gat ---- 调试用途,查看周围坐标信息

  @packet ---- 调试用途

  @npctalk [名称] [内容] ---- 强制一个NPC讲话

  ===================================================================

  <系统类>

  ===================================================================

  @cleanmap ---- 清空当前/制定地图地面的所有物品

  @clock ---- 查看当前服务器时间

  @mapexit ---- 关闭map-server服务器

  @mapinfo ---- 查看当前地图信息

  @reloadatcommand ---- 重新载入GM指令权限

  @reloadbattle ---- 重新载入battle_athena配置

  @reloaditemdb ---- 重新载入物品 item_db

  @reloadskilldb ---- 重新载入技能 skill_db

  @reloadscript ---- 重新载入所有脚本

  @reloadmobdb ---- 重新载入所有怪物 mob_db

  @reloadpetdb ---- 重新载入所有宠物 pet_db

  @reloadgmaccount ---- 重新载入GM列表

  @reloadstatusdb ---- 重新载入职业属性相关、精炼成功率设定

  @reloadpcdb ---- 重新载入经验、职业技能树、属性设定

  ===================================================================

RagnarokOnline改编自漫画家李明真的同名幻想漫画,游戏背景为北欧神话。

拥有丰富的游戏元素,RO的宠物系统为那些喜欢抓宠养宠的MM们带来了福音,RO中的那些憨态可居宠物不仅会调皮会说话,更会管你要饭吃。RO特有的结婚、离婚系统和养子系统使许多同样热爱RO的年轻人走到了一起,组成了家庭。游戏中的家庭虽然是虚拟的,但让很多年轻人在追寻到爱情的同时也体味到了家庭所带来的责任。

有着众多造型独特、夺人眼球的道具装备,而头饰作为最能张显个性的装备,成为了众多玩家的竞相收集的道具。走在普隆德拉的大街上,无论是顶着王冠的巫师GG,或是戴着天夹的牧师MM,又仰或是帅气逼人的巴帽铁匠,总能引来无数的目光。

拥有很多华丽的3D背景画面,同时采用了2D人物角色,这样的组合具有很强的表现力。而大量专业特效的运用,刻画出了绚丽而细腻的游戏画面,使其在与最近流行的3D游戏比较时也毫无逊色。和众多笼罩在黑暗压抑气氛下的线上游戏不同,RO则是以光明活泼的气氛来经营,游戏界面风格明快,营造出让玩家心情舒畅的游戏氛围。

在3D网络游戏盛行的今日,游戏对计算机硬件配置的要求越来越高,而审视当今网游市场的一些3D网络游戏,除去华丽的背景和眼花缭乱的技能特效之后,其真正的游戏性却很一般。RO相对较低的硬件配置要求,丰富的游戏内涵和明快的游戏画面,为这部分玩家提供了体验网游乐趣的可能。

刚穿越就结婚的手游有《奇迹mu》,《仙境传说RO》。

1、《奇迹mu》,这是一款MMORPG游戏,玩家可以选择角色扮演,进行冒险和战斗,游戏中的角色可以结婚和组队,还能获得游戏奖励。

2、《仙境传说RO》,这是一款MMORPG游戏,玩家可以选择角色扮演,进行冒险和战斗,游戏中的角色可以结婚和组队,还能获得游戏奖励。

RO《仙境传说(Ragnarok)》是一款专业的3D在线游戏

本作增加了很多华丽的3D背景画面,同时也出现了2D人物角色,根据物理作用,它们具有很大的气力。城镇里的所有建筑也经过重新设计,在游戏中给人一个焕然一新局面。另外还有很多专业特征,如灯光设备的特殊效应。另外,2D人物角色的特征也一一显示出来,如职业,性别和使用团体小组的特性。

职业概念的扩充

目前的线上游戏仅是纯粹的进行反复的战斗,但是《仙境传说》的职业不是以战斗为主,而是将其职业形象扩充。例如僧侣的角色,虽不具有优秀的技能,但却是与其它角色结盟时,具有提升或恢复其它角色能力等功能,因此为游戏进行时不可或缺的角色。而商人的角色以交易为其特长,是以商业交易为主的角色。

Russian wedding customs

Vary from region to region, Russia There are three traditional wedding, North way, Central, Eastern (Siberian region) The

most popular way for the central part of the Russian-style, consists of

three basic process, namely, marriage, wedding, marriage The

prenuptial ceremony include: matchmaking, blind date, Nace, the church

announced the farewell party, dowry, baked wedding bread, etc; wedding

before the wedding ceremony, wedding, wedding; marriage ceremony

including married the next day ceremony, visited the new Variety of ceremony the Russian people the importance of marriage Look at the link, have different rituals and pay attention

Matchmaking,

matchmaking to choose a lucky date, the people are the best matchmaking

Day is Tuesday, Thursday, Saturday, the traditional superstition that

Wednesday and Friday to marry, he should not be talking about Some places that monthly 3,5,7,9 Day is a festive day of marriage, matchmaking, marriage is good luck these days The 13th day is absolutely taboo, Russian folk called "ghost 13 The best time of day matchmaking for the evening The matchmaker is generally served by the matchmaking living in older women, they widely exchanges, shrewd But also acts as a matchmaker by the man's aunt or grandmother and married older women, which is more prevalent in rural areas In a few rural areas, and even the man's father personally act as a matchmaker However matchmaking must obtain parental consent before

Go matchmaking to avoid the encounter on the road, even if the encounter of people have to bow to turn a blind eye To

the woman's family, the matchmaker first gently press on to the door

frame, then knocked on the door to get consent before being entered the

room In the matchmaking process, talk to the two sides must sit under the roof beams to allow media thing firmly linked In accordance with the rules, the matchmaker quietly touches everyone sitting around the table legs conversation

The

the traditional matchmaking prologue similar, general Thus began: "I

went to your government neither yield to the temptation to eat and

drink, also non yangkeng the mooch, but bring festive message you have

to be the word boudoir girl, I have a desire knot luan wind Kenjiro,

let us forge relatives such as her parents agreed to the marriage, will

have to shake hands with the matchmaker clap, or three times around the

table, then Zhangdeng point wax and covered with a tablecloth, put away

the bread, salt, tea, hospitality matchmaker, to agree on a blind date

Two or three days after the blind date matchmaking blind date Blind date the first look at the courtyard, about the man's family was by looking at the courtyard, the woman's parents See the courtyard, the man banquet, hospitality each other Such as the woman's parents agree that a few days after the man's parents did not get married daughter

Blind date consists of two parts, that both men and women to meet and matchmaker negotiate terms with her parents Each other, the parents of the young man went on Future bride parlor wearing costumes, accompanied by a girlfriend or godmother Sometimes accompanied by a homely old lady, in order to set off the girl's beautiful

Beginning blind date first short prayer, and then everyone around the table three times, began to drink tea Tea time, the male and female acquaintances After tea, the woman's father and matchmaker to another room to discuss a dowry to the bride money In some places, such negotiations by both sides father

Blind date, and the girl is the protagonist, but she was silent, reserved, and for three new clothes Sometimes you have to cope with each other's examinations Male

parents will be asked: "girl dexterity it" At this time, the girl

picked up a broom to sweep the floor, sometimes on the spot Performing

weaving skills to show their ingenuity, able to endure hardship According to tradition, the young man with his father in the hall, and exchange views on the girl's steps Since then, the girl handed the young man a cup of honey water, such as the young man gulped and said they liked the girl Otherwise, he just lightly sipping honey, the return of the cup

The young man said certainly after the two sides to talk about next gift The

girl's Gifts: shirts, underwear, two pairs of trousers to the future

mother-in-law of the fabric, as well as gifts to other relatives

handkerchief In rural areas, these gifts girl handmade in the city, bought at the store If both parties agree to discuss Nace engagement date banquet, guests, drink the lad father brought the wine The blind end of the ceremony to the parties and matchmaker prayer and confining the table circling

Nace, Nace is one of the important activities of premarital, usually at each other two or three days in the woman's family Nace also known as engagement, engagement, its procedures depending on family circumstances The next of kin of both men and women are generally required to participate in the the Nace ceremony Wealthy family or the door of the aristocracy often invited renowned and influential, respected participants Nace ceremony, both parents were announced on dowry and bride price, negotiate the date and details of the wedding The talks finished, start Nace Both father each hand the robe hem or handkerchief and handed the other to show that they have decided to become relatives The girl handkerchiefs or scarves to the young man, and then lit candles or oil lamps Both parents each icon, bread and salt to give unmarried couples, said the blessing Nace,

unmarried couples exchange engagement ring, both sides cite the glass,

put the ring people glasses, and then swap the wine glass in one gulp,

wear the ring of the other gifts Or the two sides sit down to the ring on the table intraday exchange plate, that is the exchange of rings Then

both parents to pay tribute to each other, the woman's father

introduced to the visitors the bride and groom, announce their

engagement Some

places, the fiancee parents blessing, went to the threshold of around

seven bow, announced to the neighbors and friends that they have the

rest of your life and use her husband's surname After the end of the etiquette recreational activities In some places also popular custom alcoholism to his fiancee In rural areas, the rich banquet to be extended a few days

Church

to announce that, in accordance with the canons of the Russian Orthodox

Church, ready to marry the person should be written or oral report to

the parish where the priest fiancee's name, title, title, property, and

then by the priest in three recent Sunday or holiday, the end of the

Mass followers announced the name of getting married The purpose of this church premarital inquiries in order to avoid the confusion of marriage Many factors affect marriage, like a family relationship, relatives, parents do not agree and so on Unmarried

men and women is not in the same parish, each application is made to

the host parish, then specialized marriage certificate issued by the

priest Addition to stating the age, family situation, but also indicate that people get married without any obstacles According

to these documents, and pre-marital investigation, the priest in the

the wedding eve or prenuptial queries issued on the same day, this is a

special certificate of the Russian Orthodox Church

Farewell party was only approved after more than Five off, killing six "review, marriage, the girl can hold a farewell party This ceremony was very popular in the countryside The girl girlfriend partner rent a house, baked cookies to entertain the boys there The young man does not come empty-handed, generally come with a variety of sweets, candy, fruits celebrate The party must have a well-decorated a small pine tree, as a symbol of the fiancee beautiful After the party, my fiance the small pine tree to take home In

some places, the girls want to personally woven white embroidered towel

as a lad of pure knot beautiful symbol of the party it draped over his

body Then donated by the girl's best girlfriend fiance, and told him to love her, always friendly living Lad Tibetan embroidery towel into her arms and bowed During the evening, the young people in the organ accompaniment, rejoice

Dowry

before marriage dowry is generally delivered the main by women,

matchmaker or woman aunt to take the lead, which most grand aunt the

lead Sometimes men also participate in the rituals, but generally hired to move heavy coachman The wealthy family show and not only, dowry, usually five cars loaded First

car icons and samovar cookware edge the children holding decorated with

ribbon candy and silk-wrapped tea; second car is painted gold silver

salt bottle in your hands by the godparents; third car bedding ; fourth car carpet furniture; hold the line of the fifth car from the matchmaker and aunt, the hands holding a live turkey

The welcome dowry general fiance's mother, sister or married Fiance's mother gave the cloth leader, began an inventory of the gifts At this point, the matchmaker responsible for paving the way for new people to beds Make the bed deliberately put cooked eggs or wooden eggs lay down, to wish the new Early Takako Eggs in bedding delegation of three days, until the new consummated removed after the fourth day of the bride If wooden eggs, the bride want to wrap it in a row wedding wear underwear If cooked eggs, broken feed the chickens In rural areas, the bride price is not so much, a car is enough However, many rural recreation activities, such as: foreclosure dowry holding hen dance, said boards

Baked the wedding breads, baked wedding bread Another activity before marriage The wedding bread usually have two, that is the great circle of bread and comb bread Both breads are circular, but the baked methods, and materials are different Round

bread made with fermented rye or wheat, in southern Russia more

prevalent; comb bread, no salt baked, sometimes put shelled eggs there,

emblazoned beheaded, this bread popular in the northern part of the

wedding Toast mainly by women the main roast, men auxiliary Bread baked with dancing, singing Bread song Customs

in urban or affluent people do not bake wedding bread, required on the

wedding feast of bread is the produced honey bread from the grocery

store

Before the wedding ceremony, the preparation of the above have done so much, finally ushered in the wedding Morning,

the groom to the bride by the matchmaker to send jewelry tray, placed

inside the veil, blur, wedding candles, engagement ring, comb, perfume,

needles, pins, etc After receiving the jewelry tray, the bride's mother and aunt comb bride last head The bride wore a dress, wearing a red rose to put on the veil and shawl, the little brother of the bride for her shoes In

order to avoid the brides evil and sick, but also the Department of a

bunch of their own braided belt, or a piece of fabric in the skirt hem

seam, clothes put a thimble Sahua the Catalpa fruit, and leaves to the

shoe

Worn by the uncle or maternal relatives of the groom's responsibility and a coin on the right foot shoes The

man before the wedding to be held in a special ceremony of the five

copies of tableware, parent, groom, matchmaker, bridesmaids and five

participants About

one hour before the departure of the wedding team, gracefully five

servings of cutlery on the table, and the blessings of the parents to

the groom, everyone around the table circling, and then into a light

meal The groom and welcome happen to the team on the road "highway", "buy banquet, this is a traditional New Year customs The fleet is decorated with flowers, but also hanging bunches bell in order to let the sound of exorcism To the woman's family, the groom to the bride price to pay his father-in-law, father-in-law of the bride to the groom The bride braids matchmaker unlock said she has entered the ranks of the woman Then put on hijab, go to a church wedding

The wedding, the marriage ceremony was held in the church according to the traditional In addition to the invited guests, participants nearby residents Road convoys to the church speckled flowers, red carpet and the steps leading from the front of the church by Taiwan In order to avoid new in evil, by the best man to clear the way The whole process, new tight embrace, so that the faithful, life together Wedding

prayer by the priest began, and singing hymns, toast to the newlyweds,

the bride and groom with three drink a glass of wine Give a new offer wedding crown, new mutual Wanshou exchange engagement ring

Wedding,

the groom father holding the statue, the mother holding the bread and

salt ceremony, the crowd a couple both bowed to their parents, turn Kiss

parents three times, and then returned home The people spilled grain, hops, petals, coins, they continue to wish them a happy, prosperous

Seated,

my mother-in-law or a matchmaker furnaces fork pick open the veil of

the bride, and at the same time greetings, gift scarves, belts or money

and goods The wedding in this atmosphere

Wedding

bread decorated with the moon, sun, pigeon, trees, etc, is the staple

food in the wedding the dishes generally Jidao practice of fish, meat,

chicken The traditional dish is stewed chicken Folklore

chicken and egg, pregnant with the magic of the male sterile female

students, and therefore, this is the first dish newcomers must taste Banquet near the end, the bride should bread cut into small pieces, and then followed by a toast to the guests Wine and champagne, Sam Sun wine Sam Sun wine mixture to pour a little of the wine, honey, home brew beer Drinking after they started dancing Dance late into the night, with the newcomers, both human bridal, wedding ends

Marriage ceremony, the next morning, the groomsmen bathhouse burned warm, waiting for the newlyweds bath They went into the bathroom with the music The groomsmen also responsible to send vodka or beer to groom for the groom while washing while drinking Bathing in some places is the couple divided into the bath, in some places, bathing After the bath, they both rode in the forest or village ride in, or to the parents-in-home tasting Chunbing

On the third day after the wedding, we have to test the bride On this day, the bride To eighteen craft dedicated to the family, such as sweeping, stove Health, pancakes, Ganmian, Article The

meantime, the presence of people continue to give the bride a problem,

such as hay, pour cold water on the garbage to the floor or put into the

chimney, take a look at the bride how to deal with these challenges, in

order to test whether she is a hard-working, capable Xianshu wife

仙境传说RO手游

楼主开服练了一个一个小猎人,每天勤奋练习射箭,过年那段时间几乎每天16个小时在线,就像换地图里面一句话说的:这游戏有毒,看挂机都可以看一个小时。

是情侣都会坐的摩天轮,女友刚开始玩也很疯狂,很神奇的是她一个从不玩游戏的人,这次出乎意料地疯狂,每天大部分时间都泡在上面,没事就拖我来摩天轮照相。那时候真的很开心,我们会一起练级,面对凶恶的怪物。但慢慢地,从以前每天都要挂满600分钟到挂够400分钟魔潮到每天只做面板3天做一次魔潮。女朋友慢慢就玩腻不上线了,只要我做好新的头饰照相给她看看,而我现在练级到75,也没有太大的兴趣上线了,就每天拖着女票的号做下面板和主线任务,没事做做头饰。

想了想,是什么支撑着我还在坚持不弃坑,可能就是因为情怀吧,玩了那么多网游,RO是最无可替代的,无论过多少年,无论端游死了多少次,我都会回去玩玩看看。所以对于心动这一次的手游重制,真的充满了感激,因为我觉得心动真的很用心地想保留RO这个游戏的初心,没有国产手游的丑UI,各种付费坑。几乎完美还原了地图、怪物和音乐。

相信很多玩家和我心情一样,因为对RO感情太深了,所以就算现在工作繁忙每天真的没有多少时间,也会抽时间一定要玩。但看着拖进来的朋友一个个弃坑,看着好友列表变灰的越来越多,我也开始想,这是为什么呢想了几天,做了几个简单的表,在行家眼里可能很拙稚,还望轻喷。

1。首先说一下被众人诟病的交易行

我觉得,如果RO手游真的有一天面临鬼服,关服,那一定不会是交易行的错。RO手游的交易行集防工作室与排行榜show off刺激土豪消费功能于一体,其实是非常成功的一个系统。

很多人会吵着说,不开自由交易还是RO吗没有高买低卖的商人还是商人嘛俗话说站着说话不腰疼,在这个时代,通信、金融和科技的发达让工作室有着非常强的生命力但是比较低的运作成本。所以工作室施虐,成为了网游里蝗虫一般的存在,所谓工作室一过,满服务器狼藉,轻则物价大乱,重则游戏直接被弄死。

所以现在的网游,特别是手游,慢慢都变成了不能自由交易,统一交易所制度。

可以看出,RO在现存网游交易所上做了一些改良,比如公示期,限制最高最低价等。(我手游玩的少,如果其他游戏也有。我。。。我也没办法= =)看物价的走向,一般游戏都是在前期比较稀缺时价格很高,随着大家等级的提升和物品产出的变多越来越低直到后来低到谷底,反弹的可能性极其微小。但RO现在的制度,一开始在没有人打出一个极品装备以前,它的价格反而非!常!低!(对比起它的价值来说,当然还是比普通装备高的),因为还没有供求关系来协助定价。慢慢地,因为他的稀缺度和抢购热度,价格会稳步升高,而且因为是公示制度,反而普通人也是有机会买到的,不会都被土豪垄断。到后来,等这个东西产出逐渐变多到了供需平衡的时候,价格就会稳定在一个阶段,就算是之后(应该不可能)供大于求了,价格也有一个最低限制,不至于一文不值。我觉得这个制度是经过巧思,很值得点赞的。

只是恰好因为这个系统,现在大家出了极品装备,比如犬妖卡,根本不会去卖,因为前期价格远远赶不上价值,谁卖谁傻,这就会导致明明大家手上已经有一部分商品了但市场上却没有流通的怪现象,变得全民炒股,全民奸商。所以我觉得这一点其实还可以微妙地改一改,比如前几个挂出的极品商品可以走拍卖,再以几次拍卖的平均价作为以后商品上架的价格标准。这样大家不会不敢挂商品,拍卖还很可能促进土豪使劲砸钱,心动光收税也能赚一笔。

至于为什么不加上交易品冻结期,我觉得这里面也许也是有考量的。因为现在RO转金已经有办法了,那就是刷出极品附魔,这样在交易所就能锁定物品,进行转钱。但说起来简单, 你知道极品附魔有多难才能刷出来吗,要刷出极品附魔,可能用的钱比你要转的多多了。对于心动来说,这反而能够帮助他们回收货币,进行经济调控。

不过看现在的趋势,人越来越少,如果少到了一定程度,交易所挂的装备不够了,理论上通过精炼数就能定位装备,那时候人又少又能刷钱,可能会雪上加霜,加上心动这一维护就出BUG的频率,所以我觉得这一块倒也不能说完全没担忧。

2。 策划错误预估玩家升级速度(或是为了抑制通胀),几次大更新下来怨声载道。

几次更新下来我真的对心动的策划有点黑人问号脸,说一下我觉得最失败的两次更新吧:

一、修改变身卷轴

这个其实有关玩法了,我想放在第3点说的,但在这说了吧。本来现在手游玩法就很单一,可扩展的玩法很少,变身卷轴我觉得是一个很有亮点的设定。你们在当初设定的时候没想到完全保留属性会被玩家用来刷BOSS就算了,等这个BUG被大家发现(难道不是必然吗)你们竟然一刀切明明可以靠更改其他设置来规避的啊,比如不能用来打BOSS,这个没什么啊,这个本来设定就偏娱乐,你这么改玩家也不会有什么意见。但你用MVP和MINI卷轴打打小怪过过任务还是很爽的,比如牧师用来过面板和55级巴风特任务。这样还可以拉动变身卷轴销量和流动率,一举两得。这种一刀切的更改还出现了很多次,真是玩这么久游戏第一次看见玩家抱怨什么就切什么的策划。

二、修改等级掉落惩罚

RO手游本来有一个我觉得简直是天才的设定,那就是低等级材料高等级怪物不会掉落了,但做头饰或是装备还是会需要那些材料。这样高等级玩家想要那些材料就必须要买(开小号是一个办法,但不算主流而且麻烦),而且,卡片掉落也低了(虽然本来就低,等级惩罚后更低)在一个世界同服的游戏里,这就给了新玩家一个初期累积资本的机会。我开始还以为这是一个特意而为之的设定,结果玩家抱怨一多,直接就给改了虽然玩家是上帝,但也不带这样说一是一的吧这你让新玩家进来要怎么活

而且最近几次更新,对于职业技能有着巨大的调整,说是为了职业平衡性,但总结起来看的话,其实就是加大了练级的消耗和难度,让玩家不花钱更难轻松练级了。

这样改我觉得是出于两点:

1。 策划错误预估了玩家的升级速度,这才开服2个多月,就已经有部分人满级没得玩了,那怎么行那剩下的人,不好意思,反正每次也只能坑你们了,就修改你们的技能,增大蓝耗,让你们不能再那么简单快速地练级了,也属于没有办法的办法。也许有的人会疑惑,为什么还不开放后面的等级和新内容(这个我也有个猜想,放在后面说。)

2。 游戏现在还是有通货膨胀的,理论上这个游戏的系统决定了,每多一个王思聪那样的土豪,游戏里的流动资金会越多,那就会越通货膨胀。

充值就好像开放了自由印刷钱币,只要玩家有钱,你可以想印多少印多少。再加上这游戏两极分化严重,先头部队因为升级快,材料好卖又贵,又乘着几个bug的东风,打BOSS产出了很多极品装备,他们就算不充钱也有了很多资金储备。

那这个游戏要怎么回收这些富余的zeny呢

这个游戏其实有个深坑,那就是精炼附魔。这两个东西贫民千万不要碰,从端游时代就几率低得吓人。看了之前王思聪壕掷10W甚至都没有上+10,更不要说还有+15的存在,更不用说附魔更加地坑,材料更多更贵还有那种无法用钱买的存在。而且精炼起码还有个固定几率这个根本就没有保障,那么多隐藏属性,比如你想要一个名弓4,你可能把耐性4专注4斗志4魔力4尖锐4坚韧4都刷出来了也出不来名弓。所以其实这个回收制度可以说是很猛的。但这个也有很大的局限,土豪毕竟是少数,那那些不充钱不看装备就安心咸鱼的人呢可能土豪的支出还是无法cover整个服务器资金池的水涨船高。那这个时候提升蓝耗,让大家多买药;提高技能CD降低效率让大家多买料理。多出一些需要支出的技能,比如说十字驱魔,所以我非常不懂心动为什么把光耀之堂的蓝宝石和猎人陷阱的工具去掉了,这么便民,完全想不通啊。

3。 玩法日渐单一,纵向扩展远远大于横向扩展,留不住玩家。几次更新搔不到痒处。

前面说了,为什么还不开放新的等级和内容。我觉得心动不是不想,而是实在没办法,做不过来啊。本来我觉得这个游戏就是有点赶鸭子上架的意味了,很多东西还没完全做好,bug也没完全测试完毕,就上线了,因为已经跳票太多次了,还不上估计玩家流失也差不多了。

结果是显而易见的,bug很多,每出一个恶性bug都能赶走一部分人,但这都不算什么。我觉得最严重的就是,现在的ro手游,几乎只有纵向发展,横向发展太少了。

这是现在已经开了的玩法,橙色的是以前端游有现在还没开的。一眼就能看出来,和现在的大部分手游比起来,RO可玩的真的少得可怜。

其实客观地说,早期的泡菜网游,基本都是这种刷刷刷的游戏,因为那时候玩家们接触的都是同类型的游戏,区别也只在于喜欢哪个游戏的人设画面音乐或者朋友玩啥被带入坑了就玩啥,要求还不高,还比较容易满足。加上RO端游其实除了练级,可以玩的本来也不多,只是用户群庞大,画面在那时候又算很美,大家就算不练级也喜欢在南门坐着聊聊天,慢慢地就形成了RO这个独特的游戏氛围。

但现在不一样了,技术飞速发展,游戏更新迭代越来越快,现在的游戏个个画面堪比主机游戏,而且为了延缓玩家厌倦,所有的游戏都像梦幻西游一样恨不得一次更新出800个新功能,不怕你玩不转就怕你没得玩。玩家已经被惯得无法再回到过去适应这种单一升级打怪的游戏了。

但RO一上线,你会发现,就和RO端游初代版本一样,地图不多,装备不齐,PVP和会战都没上线。对,游戏是刚上线,需要慢慢发展,毕竟天天打波利也是一步一步来的吗,我刚开始玩也没开GVG什么的。但心动要知道的是,最后停留在我们老玩家记忆里的RO已经是一个非常完备,五脏俱全的RO了,甚至那些私服玩得多的,私服里有很多创新的玩法,升级还简单,记忆一久远混一混,RO在我们脑子里就几乎完美了,所以一上来玩这么简陋的一个版本,心里落差感其实还是有的。

更致命的是,RO最大的特色是职业树和自由加点,那就是不同职业有各种不同玩法,因为优秀的数值设定,让玩家几乎可以完全自己选择发展方向。比如不治疗的牧师啊,不射箭的猎人啊,甚至法师想不用魔法甚至都可以,反正是没有你做不到只有你想不到。而且每个职业有起码3个以上的加点方法和不同流派。但现在我看到的RO手游版本是这样的,大家都在追求回蓝量,特别是这次更新(3月8号)以后,不管什么职业,回蓝高了才能无损挂机,大家都要买谎言书买大猫套买红玛瑙。而且装备非常地偏科,刺客几乎只有BBC的装备,猎人只有AD的装备等,而且数值一通乱改(心动最被诟病而且无力反驳的应该就是数值了吧)让现在这个RO最大的特色都元气大伤。

所以我觉得,其实心动在开服之前,真的应该好好想想的是,什么是急需要开的,什么是可以缓一缓的,分一下优先级。比如你宁愿装备数放少一点但是要平均,每个职业不同发展方向的装备都要放一点(这个其实可以慢慢更新来改,放装备还是比较简单的)。比如有些功能是一开始最好要比较着重的,比如PVP,这是升级打怪以外最能留住玩家的点。你们没有想过大部分玩家满级了以后该做什么么(GVG一开始不开我觉得是对的,下几个版本再开没毛病。)

还有就是最近的几次更新,心动明显意识到这个问题了,于是开始想要横向发展,比如改变冒险手册什么的,还有最新的那个什么优雅坐下。此处垂手顿足,但这完全没有戳中真的痛处啊,冒险手册修得再好看,新人留不住,老人觉得无聊弃坑了,你就算指引再详细又有什么用呢而且我觉得现在的任务引导机制已经很够用了。优雅坐下,现在根本没人在南门聊天,就算坐得再优雅,大家去拍拍照以后又能怎么样呢还有,就算是冒险手册美成一朵花了,狸猫尸体都看不见,大部分人练冒险等级都升不上去,明明一个很好地设定就这样变成鸡肋了,我看着都觉得很为你们策划不值啊!

如果真要扩充玩法,可以从问答入手啊,现在南门西门不就有问答了么,而且以前RO就有个问答室。

我以前玩过但记不太清楚了,看介绍觉得跟《一站到底》似的,其实改一改就能很有意思啊,因为是世界同服,搞一个知识大奖赛啥的,能拉留存,提升玩家粘性,还能促进你们最看重的社交功能,何乐而不为呢像现在这样每个地图瞎跑找出题人,也就只能收一点低的可怜的传送费还留住玩家多玩那么一会,我实在看不出他还能有什么其他大的作用。

又或者,宠物,骑乘,结婚,佣兵,甚至副本,都可以开始提上日程了,这样也比抓着冒险不放要好啊。照片是美,但毕竟场景单一,不是可持续发展的路子啊,此处想象着我摇着心动的策划嘶吼。

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原文地址:https://hunlipic.com/jiehun/9189913.html

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